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Impostor factory discussion
Impostor factory discussion










Tags: Shared Link, Video, CREATOR: GC Vazquez, TOPIC: Cheats Thought

#IMPOSTOR FACTORY DISCUSSION MODS#

Here, GC Vazquez makes a similar argument, but also highlights the ways that mods extend the lifespan of a game, meaning that publishers who clamp down on them in an attempt to sell microtransactions lose out in the long run. I’ve written a few times about mods and cheats claiming that in a single-player game, there is no cheating, only house rules and that mods/cheats and other subversions of developer intent improve the game landscape and that some devs/publishers restrict them not for artistic reasons but as a money grab. I’m not replaying Stardew Valley for the new content patched in long after I beat the game on release. I’ve been replaying a lot of Stardew Valley lately. | Sunday, NovemMods Make Games Evergreen | GC Vazquez Mods Make Games Evergreen | GC Vazquez #neurodivergencies #L-theanine #Cozy Games #anxiety #asmr video But I do know that this formula sounds really familiar to me, and in fact is one of the main ways I’ve used video games over the years. I don’t know for sure that things actually work this way, or for what segment of the population it might be effective. This video is not made by a licensed mental health professional.) Do this for several minutes and runaway anxiety loops should collapse and the mind should return to something like a base state where recent memories are instead about succeeding at several basic tasks. The idea is to distract the mind so that it doesn’t have enough bandwidth left over to worry or catastrophize. It does so by presenting a series of cognitive tasks - none of them are especially difficult, but they all require constant attention. So, the above video by one of my favorite ASMRtists is intended to reduce anxiety.










Impostor factory discussion